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Sanchez_Pamela_Ogre_Polypaint_PRM_1809

I began this awesome project in a Z brush with Ogre model file given to me; not painted. I poly painted the Ogre in high resolution including: Eyes,Gums,Teeth, and Armor. On the model I added some more details to give a better appeal for example a scar and also created a broken locker door which looks like armor because I gave it a metallic material, and blood on the side of his mouth to make it seem more malicious. I also created scales on the its arms, so it's a mutated Ogre. After painting the Ogre in Z brush, I exported all the best render passes as .PSD (Photoshop files). In order to give the final touches to the Final Render.

Sanchez_Pamela_Ogre_Polypaint_PRM_1809

Sanchez_Pamela_Ogre_Polypaint_PRM_1809